Struct wgpu_types::RenderBundleDepthStencil [−][src]
#[repr(C)]pub struct RenderBundleDepthStencil { pub format: TextureFormat, pub depth_read_only: bool, pub stencil_read_only: bool, }
Expand description
Describes the depth/stencil attachment for render bundles.
Fields
format: TextureFormat
Format of the attachment.
depth_read_only: bool
True if the depth aspect is used but not modified.
stencil_read_only: bool
True if the stencil aspect is used but not modified.
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for RenderBundleDepthStencil
impl Send for RenderBundleDepthStencil
impl Sync for RenderBundleDepthStencil
impl Unpin for RenderBundleDepthStencil
impl UnwindSafe for RenderBundleDepthStencil
Blanket Implementations
Mutably borrows from an owned value. Read more