Struct wgpu_types::Extent3d [−][src]
Expand description
Extent of a texture related operation.
Fields
width: u32
height: u32
depth_or_array_layers: u32
Implementations
Calculates the physical size is backing an texture of the given format and extent. This includes padding to the block width and height of the format.
This is the texture extent that you must upload at when uploading to mipmaps of compressed textures.
let format = wgpu::TextureFormat::Bc1RgbaUnormSrgb; // 4x4 blocks assert_eq!( wgpu::Extent3d { width: 7, height: 7, depth_or_array_layers: 1 }.physical_size(format), wgpu::Extent3d { width: 8, height: 8, depth_or_array_layers: 1 } ); // Doesn't change, already aligned assert_eq!( wgpu::Extent3d { width: 8, height: 8, depth_or_array_layers: 1 }.physical_size(format), wgpu::Extent3d { width: 8, height: 8, depth_or_array_layers: 1 } ); let format = wgpu::TextureFormat::Astc8x5RgbaUnorm; // 8x5 blocks assert_eq!( wgpu::Extent3d { width: 7, height: 7, depth_or_array_layers: 1 }.physical_size(format), wgpu::Extent3d { width: 8, height: 10, depth_or_array_layers: 1 } );
Calculates the maximum possible count of mipmaps.
Treats the depth as part of the mipmaps. If calculating for a 2DArray texture, which does not mipmap depth, set depth to 1.
assert_eq!(wgpu::Extent3d { width: 1, height: 1, depth_or_array_layers: 1 }.max_mips(), 1); assert_eq!(wgpu::Extent3d { width: 60, height: 60, depth_or_array_layers: 1 }.max_mips(), 6); assert_eq!(wgpu::Extent3d { width: 240, height: 1, depth_or_array_layers: 1 }.max_mips(), 8);
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Extent3d
impl UnwindSafe for Extent3d
Blanket Implementations
Mutably borrows from an owned value. Read more