Struct wgpu_types::ImageCopyTexture [−][src]
#[repr(C)]pub struct ImageCopyTexture<T> { pub texture: T, pub mip_level: u32, pub origin: Origin3d, pub aspect: TextureAspect, }
Expand description
View of a texture which can be used to copy to/from a buffer/texture.
Fields
texture: T
The texture to be copied to/from.
mip_level: u32
The target mip level of the texture.
origin: Origin3d
The base texel of the texture in the selected mip_level
.
aspect: TextureAspect
The copy aspect.
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for ImageCopyTexture<T> where
T: RefUnwindSafe,
impl<T> Send for ImageCopyTexture<T> where
T: Send,
impl<T> Sync for ImageCopyTexture<T> where
T: Sync,
impl<T> Unpin for ImageCopyTexture<T> where
T: Unpin,
impl<T> UnwindSafe for ImageCopyTexture<T> where
T: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more