Struct wgpu_types::DrawIndexedIndirectArgs [−][src]
#[repr(C)]pub struct DrawIndexedIndirectArgs { pub index_count: u32, pub instance_count: u32, pub first_index: u32, pub base_vertex: i32, pub first_instance: u32, }
Expand description
Argument buffer layout for draw_indexed_indirect commands.
Fields
index_count: u32
The number of indices to draw.
instance_count: u32
The number of instances to draw.
first_index: u32
Offset into the index buffer, in indices, begin drawing from.
base_vertex: i32
Added to each index value before indexing into the vertex buffers.
first_instance: u32
First instance to draw.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for DrawIndexedIndirectArgs
impl Send for DrawIndexedIndirectArgs
impl Sync for DrawIndexedIndirectArgs
impl Unpin for DrawIndexedIndirectArgs
impl UnwindSafe for DrawIndexedIndirectArgs
Blanket Implementations
Mutably borrows from an owned value. Read more