pub struct PushConstantRange {
    pub stages: ShaderStages,
    pub range: Range<u32>,
}
Expand description

A range of push constant memory to pass to a shader stage.

Fields

stages: ShaderStages

Stage push constant range is visible from. Each stage can only be served by at most one range. One range can serve multiple stages however.

range: Range<u32>

Range in push constant memory to use for the stage. Must be less than Limits::max_push_constant_size. Start and end must be aligned to the 4s.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.