#[repr(C)]
pub enum StencilOperation {
    Keep,
    Zero,
    Replace,
    Invert,
    IncrementClamp,
    DecrementClamp,
    IncrementWrap,
    DecrementWrap,
}
Expand description

Operation to perform on the stencil value.

Corresponds to WebGPU GPUStencilOperation.

Variants

Keep

Keep stencil value unchanged.

Zero

Set stencil value to zero.

Replace

Replace stencil value with value provided in most recent call to RenderPass::set_stencil_reference.

Invert

Bitwise inverts stencil value.

IncrementClamp

Increments stencil value by one, clamping on overflow.

DecrementClamp

Decrements stencil value by one, clamping on underflow.

IncrementWrap

Increments stencil value by one, wrapping on overflow.

DecrementWrap

Decrements stencil value by one, wrapping on underflow.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.