Struct wgpu_types::BufferDescriptor
source · [−]#[repr(C)]pub struct BufferDescriptor<L> {
pub label: L,
pub size: BufferAddress,
pub usage: BufferUsages,
pub mapped_at_creation: bool,
}
Expand description
Describes a Buffer
.
Corresponds to WebGPU GPUBufferDescriptor
.
Fields
label: L
Debug label of a buffer. This will show up in graphics debuggers for easy identification.
size: BufferAddress
Size of a buffer.
usage: BufferUsages
Usages of a buffer. If the buffer is used in any way that isn’t specified here, the operation will panic.
mapped_at_creation: bool
Allows a buffer to be mapped immediately after they are made. It does not have to be BufferUsages::MAP_READ
or
BufferUsages::MAP_WRITE
, all buffers are allowed to be mapped at creation.
Implementations
sourceimpl<L> BufferDescriptor<L>
impl<L> BufferDescriptor<L>
sourcepub fn map_label<K>(&self, fun: impl FnOnce(&L) -> K) -> BufferDescriptor<K>
pub fn map_label<K>(&self, fun: impl FnOnce(&L) -> K) -> BufferDescriptor<K>
Trait Implementations
sourceimpl<L: Clone> Clone for BufferDescriptor<L>
impl<L: Clone> Clone for BufferDescriptor<L>
sourcefn clone(&self) -> BufferDescriptor<L>
fn clone(&self) -> BufferDescriptor<L>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<L: Debug> Debug for BufferDescriptor<L>
impl<L: Debug> Debug for BufferDescriptor<L>
sourceimpl<L: Hash> Hash for BufferDescriptor<L>
impl<L: Hash> Hash for BufferDescriptor<L>
sourceimpl<L: PartialEq> PartialEq<BufferDescriptor<L>> for BufferDescriptor<L>
impl<L: PartialEq> PartialEq<BufferDescriptor<L>> for BufferDescriptor<L>
sourcefn eq(&self, other: &BufferDescriptor<L>) -> bool
fn eq(&self, other: &BufferDescriptor<L>) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &BufferDescriptor<L>) -> bool
fn ne(&self, other: &BufferDescriptor<L>) -> bool
This method tests for !=
.
impl<L: Eq> Eq for BufferDescriptor<L>
impl<L> StructuralEq for BufferDescriptor<L>
impl<L> StructuralPartialEq for BufferDescriptor<L>
Auto Trait Implementations
impl<L> RefUnwindSafe for BufferDescriptor<L> where
L: RefUnwindSafe,
impl<L> Send for BufferDescriptor<L> where
L: Send,
impl<L> Sync for BufferDescriptor<L> where
L: Sync,
impl<L> Unpin for BufferDescriptor<L> where
L: Unpin,
impl<L> UnwindSafe for BufferDescriptor<L> where
L: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more