Struct wgpu_types::Origin3d
source · #[repr(C)]pub struct Origin3d {
pub x: u32,
pub y: u32,
pub z: u32,
}
Expand description
Origin of a copy to/from a texture.
Corresponds to WebGPU GPUOrigin3D
.
Fields§
§x: u32
X position of the origin
y: u32
Y position of the origin
z: u32
Z position of the origin
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Origin3d
impl<'de> Deserialize<'de> for Origin3d
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more