Enum wgpu_types::TextureAspect
source · #[repr(C)]
pub enum TextureAspect {
All,
StencilOnly,
DepthOnly,
}
Expand description
Kind of data the texture holds.
Corresponds to WebGPU GPUTextureAspect
.
Variants§
Trait Implementations§
source§impl Clone for TextureAspect
impl Clone for TextureAspect
source§fn clone(&self) -> TextureAspect
fn clone(&self) -> TextureAspect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TextureAspect
impl Debug for TextureAspect
source§impl Default for TextureAspect
impl Default for TextureAspect
source§fn default() -> TextureAspect
fn default() -> TextureAspect
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for TextureAspect
impl<'de> Deserialize<'de> for TextureAspect
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Hash for TextureAspect
impl Hash for TextureAspect
source§impl PartialEq<TextureAspect> for TextureAspect
impl PartialEq<TextureAspect> for TextureAspect
source§fn eq(&self, other: &TextureAspect) -> bool
fn eq(&self, other: &TextureAspect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.