Struct wgpu_types::DeviceDescriptor
source · #[repr(C)]pub struct DeviceDescriptor<L> {
pub label: L,
pub features: Features,
pub limits: Limits,
}
Expand description
Describes a Device
.
Corresponds to WebGPU GPUDeviceDescriptor
.
Fields§
§label: L
Debug label for the device.
features: Features
Features that the device should support. If any feature is not supported by the adapter, creating a device will panic.
limits: Limits
Limits that the device should support. If any limit is “better” than the limit exposed by the adapter, creating a device will panic.
Implementations§
source§impl<L> DeviceDescriptor<L>
impl<L> DeviceDescriptor<L>
sourcepub fn map_label<K>(&self, fun: impl FnOnce(&L) -> K) -> DeviceDescriptor<K>
pub fn map_label<K>(&self, fun: impl FnOnce(&L) -> K) -> DeviceDescriptor<K>
Takes a closure and maps the label of the device descriptor into another.
Trait Implementations§
source§impl<L: Clone> Clone for DeviceDescriptor<L>
impl<L: Clone> Clone for DeviceDescriptor<L>
source§fn clone(&self) -> DeviceDescriptor<L>
fn clone(&self) -> DeviceDescriptor<L>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<L: Debug> Debug for DeviceDescriptor<L>
impl<L: Debug> Debug for DeviceDescriptor<L>
source§impl<L: Default> Default for DeviceDescriptor<L>
impl<L: Default> Default for DeviceDescriptor<L>
source§fn default() -> DeviceDescriptor<L>
fn default() -> DeviceDescriptor<L>
Returns the “default value” for a type. Read more
source§impl<'de, L> Deserialize<'de> for DeviceDescriptor<L>where
L: Deserialize<'de>,
impl<'de, L> Deserialize<'de> for DeviceDescriptor<L>where L: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more