Struct wgpu_types::DrawIndexedIndirectArgs
source · #[repr(C)]pub struct DrawIndexedIndirectArgs {
pub index_count: u32,
pub instance_count: u32,
pub first_index: u32,
pub base_vertex: i32,
pub first_instance: u32,
}
Expand description
Argument buffer layout for draw_indexed_indirect commands.
Fields§
§index_count: u32
The number of indices to draw.
instance_count: u32
The number of instances to draw.
first_index: u32
Offset into the index buffer, in indices, begin drawing from.
base_vertex: i32
Added to each index value before indexing into the vertex buffers.
first_instance: u32
First instance to draw.
Trait Implementations§
source§impl Clone for DrawIndexedIndirectArgs
impl Clone for DrawIndexedIndirectArgs
source§fn clone(&self) -> DrawIndexedIndirectArgs
fn clone(&self) -> DrawIndexedIndirectArgs
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more