pub struct SamplerDescriptor<'a> {
pub label: Label<'a>,
pub address_mode_u: AddressMode,
pub address_mode_v: AddressMode,
pub address_mode_w: AddressMode,
pub mag_filter: FilterMode,
pub min_filter: FilterMode,
pub mipmap_filter: FilterMode,
pub lod_min_clamp: f32,
pub lod_max_clamp: f32,
pub compare: Option<CompareFunction>,
pub anisotropy_clamp: u16,
pub border_color: Option<SamplerBorderColor>,
}
Expand description
Describes a Sampler
.
For use with Device::create_sampler
.
Corresponds to WebGPU GPUSamplerDescriptor
.
Fields§
§label: Label<'a>
Debug label of the sampler. This will show up in graphics debuggers for easy identification.
address_mode_u: AddressMode
How to deal with out of bounds accesses in the u (i.e. x) direction
address_mode_v: AddressMode
How to deal with out of bounds accesses in the v (i.e. y) direction
address_mode_w: AddressMode
How to deal with out of bounds accesses in the w (i.e. z) direction
mag_filter: FilterMode
How to filter the texture when it needs to be magnified (made larger)
min_filter: FilterMode
How to filter the texture when it needs to be minified (made smaller)
mipmap_filter: FilterMode
How to filter between mip map levels
lod_min_clamp: f32
Minimum level of detail (i.e. mip level) to use
lod_max_clamp: f32
Maximum level of detail (i.e. mip level) to use
compare: Option<CompareFunction>
If this is enabled, this is a comparison sampler using the given comparison function.
anisotropy_clamp: u16
Must be at least 1. If this is not 1, all filter modes must be linear.
border_color: Option<SamplerBorderColor>
Border color to use when address_mode is AddressMode::ClampToBorder
Trait Implementations§
Source§impl<'a> Clone for SamplerDescriptor<'a>
impl<'a> Clone for SamplerDescriptor<'a>
Source§fn clone(&self) -> SamplerDescriptor<'a>
fn clone(&self) -> SamplerDescriptor<'a>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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