#[repr(u64)]pub enum NSVisualEffectState {
FollowsWindowActiveState = 0,
Active = 1,
Inactive = 2,
}
Variants§
FollowsWindowActiveState = 0
Make window vibrancy state follow the window’s active state
Active = 1
Make window vibrancy state always active
Inactive = 2
Make window vibrancy state always inactive
Trait Implementations§
source§impl Clone for NSVisualEffectState
impl Clone for NSVisualEffectState
source§fn clone(&self) -> NSVisualEffectState
fn clone(&self) -> NSVisualEffectState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for NSVisualEffectState
impl Debug for NSVisualEffectState
source§impl PartialEq for NSVisualEffectState
impl PartialEq for NSVisualEffectState
source§fn eq(&self, other: &NSVisualEffectState) -> bool
fn eq(&self, other: &NSVisualEffectState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for NSVisualEffectState
impl StructuralPartialEq for NSVisualEffectState
Auto Trait Implementations§
impl RefUnwindSafe for NSVisualEffectState
impl Send for NSVisualEffectState
impl Sync for NSVisualEffectState
impl Unpin for NSVisualEffectState
impl UnwindSafe for NSVisualEffectState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more