#[repr(u64)]pub enum NSVisualEffectState {
FollowsWindowActiveState = 0,
Active = 1,
Inactive = 2,
}
Variants§
FollowsWindowActiveState = 0
Make window vibrancy state follow the window’s active state
Active = 1
Make window vibrancy state always active
Inactive = 2
Make window vibrancy state always inactive
Trait Implementations§
source§impl Clone for NSVisualEffectState
impl Clone for NSVisualEffectState
source§fn clone(&self) -> NSVisualEffectState
fn clone(&self) -> NSVisualEffectState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for NSVisualEffectState
impl Debug for NSVisualEffectState
source§impl PartialEq for NSVisualEffectState
impl PartialEq for NSVisualEffectState
impl Copy for NSVisualEffectState
impl StructuralPartialEq for NSVisualEffectState
Auto Trait Implementations§
impl Freeze for NSVisualEffectState
impl RefUnwindSafe for NSVisualEffectState
impl Send for NSVisualEffectState
impl Sync for NSVisualEffectState
impl Unpin for NSVisualEffectState
impl UnwindSafe for NSVisualEffectState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)