Struct windows_sys::Gaming::Input::Custom::XusbDeviceSubtype
[−]#[repr(transparent)]pub struct XusbDeviceSubtype(pub i32);
Expand description
Required features: ‘Gaming_Input_Custom’
Tuple Fields
0: i32
Implementations
impl XusbDeviceSubtype
impl XusbDeviceSubtype
pub const Unknown: Self
pub const Gamepad: Self
pub const ArcadePad: Self
pub const ArcadeStick: Self
pub const FlightStick: Self
pub const Wheel: Self
pub const Guitar: Self
pub const GuitarAlternate: Self
pub const GuitarBass: Self
pub const DrumKit: Self
pub const DancePad: Self
Trait Implementations
impl Clone for XusbDeviceSubtype
impl Clone for XusbDeviceSubtype
impl Copy for XusbDeviceSubtype
Auto Trait Implementations
impl RefUnwindSafe for XusbDeviceSubtype
impl Send for XusbDeviceSubtype
impl Sync for XusbDeviceSubtype
impl Unpin for XusbDeviceSubtype
impl UnwindSafe for XusbDeviceSubtype
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more