Struct windows_sys::Gaming::Input::UINavigationReading
[−]#[repr(C)]pub struct UINavigationReading {
pub Timestamp: u64,
pub RequiredButtons: RequiredUINavigationButtons,
pub OptionalButtons: OptionalUINavigationButtons,
}
Expand description
Required features: ‘Gaming_Input’
Fields
Timestamp: u64
RequiredButtons: RequiredUINavigationButtons
OptionalButtons: OptionalUINavigationButtons
Trait Implementations
impl Clone for UINavigationReading
impl Clone for UINavigationReading
impl Copy for UINavigationReading
Auto Trait Implementations
impl RefUnwindSafe for UINavigationReading
impl Send for UINavigationReading
impl Sync for UINavigationReading
impl Unpin for UINavigationReading
impl UnwindSafe for UINavigationReading
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more