Struct windows_sys::Media::Render::AudioRenderCategory
[−]#[repr(transparent)]pub struct AudioRenderCategory(pub i32);
Expand description
Required features: ‘Media_Render’
Tuple Fields
0: i32
Implementations
impl AudioRenderCategory
impl AudioRenderCategory
pub const Other: Self
pub const ForegroundOnlyMedia: Self
pub const BackgroundCapableMedia: Self
pub const Communications: Self
pub const Alerts: Self
pub const SoundEffects: Self
pub const GameEffects: Self
pub const GameMedia: Self
pub const GameChat: Self
pub const Speech: Self
pub const Movie: Self
pub const Media: Self
Trait Implementations
impl Clone for AudioRenderCategory
impl Clone for AudioRenderCategory
impl Copy for AudioRenderCategory
Auto Trait Implementations
impl RefUnwindSafe for AudioRenderCategory
impl Send for AudioRenderCategory
impl Sync for AudioRenderCategory
impl Unpin for AudioRenderCategory
impl UnwindSafe for AudioRenderCategory
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more