Struct windows_sys::System::Update::SystemUpdateManagerState
[−]#[repr(transparent)]pub struct SystemUpdateManagerState(pub i32);
Expand description
Required features: ‘System_Update’
Tuple Fields
0: i32
Implementations
impl SystemUpdateManagerState
impl SystemUpdateManagerState
pub const Idle: Self
pub const Detecting: Self
pub const ReadyToDownload: Self
pub const Downloading: Self
pub const ReadyToInstall: Self
pub const Installing: Self
pub const RebootRequired: Self
pub const ReadyToFinalize: Self
pub const Finalizing: Self
pub const Completed: Self
pub const AttentionRequired: Self
pub const Error: Self
Trait Implementations
impl Clone for SystemUpdateManagerState
impl Clone for SystemUpdateManagerState
impl Copy for SystemUpdateManagerState
Auto Trait Implementations
impl RefUnwindSafe for SystemUpdateManagerState
impl Send for SystemUpdateManagerState
impl Sync for SystemUpdateManagerState
impl Unpin for SystemUpdateManagerState
impl UnwindSafe for SystemUpdateManagerState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more