#[repr(C)]pub struct D2D1_IMAGE_BRUSH_PROPERTIES {
pub sourceRectangle: D2D_RECT_F,
pub extendModeX: D2D1_EXTEND_MODE,
pub extendModeY: D2D1_EXTEND_MODE,
pub interpolationMode: D2D1_INTERPOLATION_MODE,
}
Expand description
Required features: ‘Win32_Graphics_Direct2D’, ‘Win32_Graphics_Direct2D_Common’
Fields
sourceRectangle: D2D_RECT_F
extendModeX: D2D1_EXTEND_MODE
extendModeY: D2D1_EXTEND_MODE
interpolationMode: D2D1_INTERPOLATION_MODE
Trait Implementations
impl Clone for D2D1_IMAGE_BRUSH_PROPERTIES
impl Clone for D2D1_IMAGE_BRUSH_PROPERTIES
impl Copy for D2D1_IMAGE_BRUSH_PROPERTIES
Auto Trait Implementations
impl RefUnwindSafe for D2D1_IMAGE_BRUSH_PROPERTIES
impl Send for D2D1_IMAGE_BRUSH_PROPERTIES
impl Sync for D2D1_IMAGE_BRUSH_PROPERTIES
impl Unpin for D2D1_IMAGE_BRUSH_PROPERTIES
impl UnwindSafe for D2D1_IMAGE_BRUSH_PROPERTIES
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more