Struct windows_sys::Win32::Graphics::Direct2D::D2D1_INPUT_ELEMENT_DESC
[−]#[repr(C)]pub struct D2D1_INPUT_ELEMENT_DESC {
pub semanticName: PCSTR,
pub semanticIndex: u32,
pub format: DXGI_FORMAT,
pub inputSlot: u32,
pub alignedByteOffset: u32,
}
Expand description
Required features: ‘Win32_Graphics_Direct2D’, ‘Win32_Graphics_Dxgi_Common’
Fields
semanticName: PCSTR
semanticIndex: u32
format: DXGI_FORMAT
inputSlot: u32
alignedByteOffset: u32
Trait Implementations
impl Clone for D2D1_INPUT_ELEMENT_DESC
impl Clone for D2D1_INPUT_ELEMENT_DESC
impl Copy for D2D1_INPUT_ELEMENT_DESC
Auto Trait Implementations
impl RefUnwindSafe for D2D1_INPUT_ELEMENT_DESC
impl !Send for D2D1_INPUT_ELEMENT_DESC
impl !Sync for D2D1_INPUT_ELEMENT_DESC
impl Unpin for D2D1_INPUT_ELEMENT_DESC
impl UnwindSafe for D2D1_INPUT_ELEMENT_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more