Struct windows_sys::Win32::Graphics::Direct3D::Fxc::D3D_SHADER_DATA
[−]Expand description
Required features: ‘Win32_Graphics_Direct3D_Fxc’
Fields
pBytecode: *const c_void
BytecodeLength: usize
Trait Implementations
impl Clone for D3D_SHADER_DATA
impl Clone for D3D_SHADER_DATA
impl Copy for D3D_SHADER_DATA
Auto Trait Implementations
impl RefUnwindSafe for D3D_SHADER_DATA
impl !Send for D3D_SHADER_DATA
impl !Sync for D3D_SHADER_DATA
impl Unpin for D3D_SHADER_DATA
impl UnwindSafe for D3D_SHADER_DATA
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more