Struct windows_sys::Win32::Graphics::Direct3D10::D3D10_BOX
[−]#[repr(C)]pub struct D3D10_BOX {
pub left: u32,
pub top: u32,
pub front: u32,
pub right: u32,
pub bottom: u32,
pub back: u32,
}
Expand description
Required features: ‘Win32_Graphics_Direct3D10’
Fields
left: u32
top: u32
front: u32
right: u32
bottom: u32
back: u32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D10_BOX
impl Send for D3D10_BOX
impl Sync for D3D10_BOX
impl Unpin for D3D10_BOX
impl UnwindSafe for D3D10_BOX
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more