Struct windows_sys::Win32::Graphics::Direct3D10::D3D10_SHADER_DEBUG_INFO
[−]#[repr(C)]pub struct D3D10_SHADER_DEBUG_INFO {Show 21 fields
pub Size: u32,
pub Creator: u32,
pub EntrypointName: u32,
pub ShaderTarget: u32,
pub CompileFlags: u32,
pub Files: u32,
pub FileInfo: u32,
pub Instructions: u32,
pub InstructionInfo: u32,
pub Variables: u32,
pub VariableInfo: u32,
pub InputVariables: u32,
pub InputVariableInfo: u32,
pub Tokens: u32,
pub TokenInfo: u32,
pub Scopes: u32,
pub ScopeInfo: u32,
pub ScopeVariables: u32,
pub ScopeVariableInfo: u32,
pub UintOffset: u32,
pub StringOffset: u32,
}
Expand description
Required features: ‘Win32_Graphics_Direct3D10’
Fields
Size: u32
Creator: u32
EntrypointName: u32
ShaderTarget: u32
CompileFlags: u32
Files: u32
FileInfo: u32
Instructions: u32
InstructionInfo: u32
Variables: u32
VariableInfo: u32
InputVariables: u32
InputVariableInfo: u32
Tokens: u32
TokenInfo: u32
Scopes: u32
ScopeInfo: u32
ScopeVariables: u32
ScopeVariableInfo: u32
UintOffset: u32
StringOffset: u32
Trait Implementations
impl Clone for D3D10_SHADER_DEBUG_INFO
impl Clone for D3D10_SHADER_DEBUG_INFO
impl Copy for D3D10_SHADER_DEBUG_INFO
Auto Trait Implementations
impl RefUnwindSafe for D3D10_SHADER_DEBUG_INFO
impl Send for D3D10_SHADER_DEBUG_INFO
impl Sync for D3D10_SHADER_DEBUG_INFO
impl Unpin for D3D10_SHADER_DEBUG_INFO
impl UnwindSafe for D3D10_SHADER_DEBUG_INFO
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more