#[repr(C)]pub struct D3D11_FEATURE_DATA_DISPLAYABLE {
pub DisplayableTexture: BOOL,
pub SharedResourceTier: D3D11_SHARED_RESOURCE_TIER,
}
Expand description
Required features: ‘Win32_Graphics_Direct3D11’, ‘Win32_Foundation’
Fields
DisplayableTexture: BOOL
Trait Implementations
impl Clone for D3D11_FEATURE_DATA_DISPLAYABLE
impl Clone for D3D11_FEATURE_DATA_DISPLAYABLE
impl Copy for D3D11_FEATURE_DATA_DISPLAYABLE
Auto Trait Implementations
impl RefUnwindSafe for D3D11_FEATURE_DATA_DISPLAYABLE
impl Send for D3D11_FEATURE_DATA_DISPLAYABLE
impl Sync for D3D11_FEATURE_DATA_DISPLAYABLE
impl Unpin for D3D11_FEATURE_DATA_DISPLAYABLE
impl UnwindSafe for D3D11_FEATURE_DATA_DISPLAYABLE
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more