#[repr(C)]
pub union D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0 {
pub Texture2D: D3D11_TEX2D_VDOV,
}
Expand description
Required features: ‘Win32_Graphics_Direct3D11’
Fields
Texture2D: D3D11_TEX2D_VDOV
Trait Implementations
impl Copy for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0
Auto Trait Implementations
impl RefUnwindSafe for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0
impl Send for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0
impl Sync for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0
impl Unpin for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0
impl UnwindSafe for D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC_0
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more