#[repr(C)]pub struct D3D12_DISPATCH_ARGUMENTS {
pub ThreadGroupCountX: u32,
pub ThreadGroupCountY: u32,
pub ThreadGroupCountZ: u32,
}
Expand description
Required features: ‘Win32_Graphics_Direct3D12’
Fields
ThreadGroupCountX: u32
ThreadGroupCountY: u32
ThreadGroupCountZ: u32
Trait Implementations
impl Clone for D3D12_DISPATCH_ARGUMENTS
impl Clone for D3D12_DISPATCH_ARGUMENTS
impl Copy for D3D12_DISPATCH_ARGUMENTS
Auto Trait Implementations
impl RefUnwindSafe for D3D12_DISPATCH_ARGUMENTS
impl Send for D3D12_DISPATCH_ARGUMENTS
impl Sync for D3D12_DISPATCH_ARGUMENTS
impl Unpin for D3D12_DISPATCH_ARGUMENTS
impl UnwindSafe for D3D12_DISPATCH_ARGUMENTS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more