#[repr(C)]pub struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV {
pub Location: u64,
}
Expand description
Required features: ‘Win32_Graphics_Direct3D12’
Fields
Location: u64
Trait Implementations
impl Copy for D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
impl Send for D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
impl Sync for D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
impl Unpin for D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
impl UnwindSafe for D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more