Struct windows_sys::Win32::UI::Controls::TOUCH_HIT_TESTING_INPUT
[−]#[repr(C)]pub struct TOUCH_HIT_TESTING_INPUT {
pub pointerId: u32,
pub point: POINT,
pub boundingBox: RECT,
pub nonOccludedBoundingBox: RECT,
pub orientation: u32,
}
Expand description
Required features: ‘Win32_UI_Controls’, ‘Win32_Foundation’
Fields
pointerId: u32
point: POINT
boundingBox: RECT
nonOccludedBoundingBox: RECT
orientation: u32
Trait Implementations
impl Clone for TOUCH_HIT_TESTING_INPUT
impl Clone for TOUCH_HIT_TESTING_INPUT
impl Copy for TOUCH_HIT_TESTING_INPUT
Auto Trait Implementations
impl RefUnwindSafe for TOUCH_HIT_TESTING_INPUT
impl Send for TOUCH_HIT_TESTING_INPUT
impl Sync for TOUCH_HIT_TESTING_INPUT
impl Unpin for TOUCH_HIT_TESTING_INPUT
impl UnwindSafe for TOUCH_HIT_TESTING_INPUT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more