Struct windows_sys::Gaming::Input::Custom::GipFirmwareUpdateProgress
[−]#[repr(C)]pub struct GipFirmwareUpdateProgress {
pub PercentCompleted: f64,
pub CurrentComponentId: u32,
}
Expand description
Required features: "Gaming_Input_Custom"
Fields
PercentCompleted: f64
CurrentComponentId: u32
Trait Implementations
impl Clone for GipFirmwareUpdateProgress
impl Clone for GipFirmwareUpdateProgress
impl Copy for GipFirmwareUpdateProgress
Auto Trait Implementations
impl RefUnwindSafe for GipFirmwareUpdateProgress
impl Send for GipFirmwareUpdateProgress
impl Sync for GipFirmwareUpdateProgress
impl Unpin for GipFirmwareUpdateProgress
impl UnwindSafe for GipFirmwareUpdateProgress
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more