Struct windows_sys::Gaming::Input::Custom::GipMessageClass
[−]#[repr(transparent)]pub struct GipMessageClass(pub i32);
Expand description
Required features: "Gaming_Input_Custom"
Tuple Fields
0: i32
Implementations
impl GipMessageClass
impl GipMessageClass
pub const Command: Self = Self(0i32)
pub const LowLatency: Self = Self(1i32)
pub const StandardLatency: Self = Self(2i32)
Trait Implementations
impl Clone for GipMessageClass
impl Clone for GipMessageClass
impl Copy for GipMessageClass
Auto Trait Implementations
impl RefUnwindSafe for GipMessageClass
impl Send for GipMessageClass
impl Sync for GipMessageClass
impl Unpin for GipMessageClass
impl UnwindSafe for GipMessageClass
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more