#[repr(transparent)]pub struct ConditionForceEffectKind(pub i32);
Expand description
Required features: "Gaming_Input_ForceFeedback"
Tuple Fields
0: i32
Implementations
Trait Implementations
impl Clone for ConditionForceEffectKind
impl Clone for ConditionForceEffectKind
impl Copy for ConditionForceEffectKind
Auto Trait Implementations
impl RefUnwindSafe for ConditionForceEffectKind
impl Send for ConditionForceEffectKind
impl Sync for ConditionForceEffectKind
impl Unpin for ConditionForceEffectKind
impl UnwindSafe for ConditionForceEffectKind
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more