Struct windows_sys::Gaming::Input::FlightStickButtons
[−]#[repr(transparent)]pub struct FlightStickButtons(pub u32);
Expand description
Required features: "Gaming_Input"
Tuple Fields
0: u32
Implementations
impl FlightStickButtons
impl FlightStickButtons
pub const None: Self = Self(0u32)
pub const FirePrimary: Self = Self(1u32)
pub const FireSecondary: Self = Self(2u32)
Trait Implementations
impl Clone for FlightStickButtons
impl Clone for FlightStickButtons
impl Copy for FlightStickButtons
Auto Trait Implementations
impl RefUnwindSafe for FlightStickButtons
impl Send for FlightStickButtons
impl Sync for FlightStickButtons
impl Unpin for FlightStickButtons
impl UnwindSafe for FlightStickButtons
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more