Struct windows_sys::Gaming::UI::GameChatOverlayPosition
[−]#[repr(transparent)]pub struct GameChatOverlayPosition(pub i32);
Expand description
Required features: "Gaming_UI"
Tuple Fields
0: i32
Implementations
impl GameChatOverlayPosition
impl GameChatOverlayPosition
pub const BottomCenter: Self = Self(0i32)
pub const BottomLeft: Self = Self(1i32)
pub const BottomRight: Self = Self(2i32)
pub const MiddleRight: Self = Self(3i32)
pub const MiddleLeft: Self = Self(4i32)
pub const TopCenter: Self = Self(5i32)
pub const TopLeft: Self = Self(6i32)
pub const TopRight: Self = Self(7i32)
Trait Implementations
impl Clone for GameChatOverlayPosition
impl Clone for GameChatOverlayPosition
impl Copy for GameChatOverlayPosition
Auto Trait Implementations
impl RefUnwindSafe for GameChatOverlayPosition
impl Send for GameChatOverlayPosition
impl Sync for GameChatOverlayPosition
impl Unpin for GameChatOverlayPosition
impl UnwindSafe for GameChatOverlayPosition
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more