Struct windows_sys::Gaming::XboxLive::Storage::GameSaveErrorStatus
[−]#[repr(transparent)]pub struct GameSaveErrorStatus(pub i32);
Expand description
Required features: "Gaming_XboxLive_Storage"
Tuple Fields
0: i32
Implementations
impl GameSaveErrorStatus
impl GameSaveErrorStatus
pub const Ok: Self = Self(0i32)
pub const Abort: Self = Self(-2147467260i32)
pub const InvalidContainerName: Self = Self(-2138898431i32)
pub const NoAccess: Self = Self(-2138898430i32)
pub const OutOfLocalStorage: Self = Self(-2138898429i32)
pub const UserCanceled: Self = Self(-2138898428i32)
pub const UpdateTooBig: Self = Self(-2138898427i32)
pub const QuotaExceeded: Self = Self(-2138898426i32)
pub const ProvidedBufferTooSmall: Self = Self(-2138898425i32)
pub const BlobNotFound: Self = Self(-2138898424i32)
pub const NoXboxLiveInfo: Self = Self(-2138898423i32)
pub const ContainerNotInSync: Self = Self(-2138898422i32)
pub const ContainerSyncFailed: Self = Self(-2138898421i32)
pub const UserHasNoXboxLiveInfo: Self = Self(-2138898420i32)
pub const ObjectExpired: Self = Self(-2138898419i32)
Trait Implementations
impl Clone for GameSaveErrorStatus
impl Clone for GameSaveErrorStatus
impl Copy for GameSaveErrorStatus
Auto Trait Implementations
impl RefUnwindSafe for GameSaveErrorStatus
impl Send for GameSaveErrorStatus
impl Sync for GameSaveErrorStatus
impl Unpin for GameSaveErrorStatus
impl UnwindSafe for GameSaveErrorStatus
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more