Struct windows_sys::Media::Devices::CaptureSceneMode
[−]#[repr(transparent)]pub struct CaptureSceneMode(pub i32);
Expand description
Required features: "Media_Devices"
Tuple Fields
0: i32
Implementations
impl CaptureSceneMode
impl CaptureSceneMode
pub const Auto: Self = Self(0i32)
pub const Manual: Self = Self(1i32)
pub const Macro: Self = Self(2i32)
pub const Portrait: Self = Self(3i32)
pub const Sport: Self = Self(4i32)
pub const Snow: Self = Self(5i32)
pub const Night: Self = Self(6i32)
pub const Beach: Self = Self(7i32)
pub const Sunset: Self = Self(8i32)
pub const Candlelight: Self = Self(9i32)
pub const Landscape: Self = Self(10i32)
pub const NightPortrait: Self = Self(11i32)
pub const Backlit: Self = Self(12i32)
Trait Implementations
impl Clone for CaptureSceneMode
impl Clone for CaptureSceneMode
impl Copy for CaptureSceneMode
Auto Trait Implementations
impl RefUnwindSafe for CaptureSceneMode
impl Send for CaptureSceneMode
impl Sync for CaptureSceneMode
impl Unpin for CaptureSceneMode
impl UnwindSafe for CaptureSceneMode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more