Struct windows_sys::Media::PlayTo::PlayToConnectionState
[−]#[repr(transparent)]pub struct PlayToConnectionState(pub i32);
Expand description
Required features: "Media_PlayTo"
, "deprecated"
Tuple Fields
0: i32
Implementations
impl PlayToConnectionState
impl PlayToConnectionState
pub const Disconnected: Self = Self(0i32)
pub const Connected: Self = Self(1i32)
pub const Rendering: Self = Self(2i32)
Trait Implementations
impl Clone for PlayToConnectionState
impl Clone for PlayToConnectionState
impl Copy for PlayToConnectionState
Auto Trait Implementations
impl RefUnwindSafe for PlayToConnectionState
impl Send for PlayToConnectionState
impl Sync for PlayToConnectionState
impl Unpin for PlayToConnectionState
impl UnwindSafe for PlayToConnectionState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more