Struct windows_sys::Media::Render::AudioRenderCategory
[−]#[repr(transparent)]pub struct AudioRenderCategory(pub i32);
Expand description
Required features: "Media_Render"
Tuple Fields
0: i32
Implementations
impl AudioRenderCategory
impl AudioRenderCategory
pub const Other: Self = Self(0i32)
pub const ForegroundOnlyMedia: Self = Self(1i32)
pub const BackgroundCapableMedia: Self = Self(2i32)
pub const Communications: Self = Self(3i32)
pub const Alerts: Self = Self(4i32)
pub const SoundEffects: Self = Self(5i32)
pub const GameEffects: Self = Self(6i32)
pub const GameMedia: Self = Self(7i32)
pub const GameChat: Self = Self(8i32)
pub const Speech: Self = Self(9i32)
pub const Movie: Self = Self(10i32)
pub const Media: Self = Self(11i32)
Trait Implementations
impl Clone for AudioRenderCategory
impl Clone for AudioRenderCategory
impl Copy for AudioRenderCategory
Auto Trait Implementations
impl RefUnwindSafe for AudioRenderCategory
impl Send for AudioRenderCategory
impl Sync for AudioRenderCategory
impl Unpin for AudioRenderCategory
impl UnwindSafe for AudioRenderCategory
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more