#[repr(transparent)]pub struct XboxLiveEndpointPairState(pub i32);
Expand description
Required features: "Networking_XboxLive"
Tuple Fields
0: i32
Implementations
impl XboxLiveEndpointPairState
impl XboxLiveEndpointPairState
pub const Invalid: Self = Self(0i32)
pub const CreatingOutbound: Self = Self(1i32)
pub const CreatingInbound: Self = Self(2i32)
pub const Ready: Self = Self(3i32)
pub const DeletingLocally: Self = Self(4i32)
pub const RemoteEndpointTerminating: Self = Self(5i32)
pub const Deleted: Self = Self(6i32)
Trait Implementations
impl Clone for XboxLiveEndpointPairState
impl Clone for XboxLiveEndpointPairState
impl Copy for XboxLiveEndpointPairState
Auto Trait Implementations
impl RefUnwindSafe for XboxLiveEndpointPairState
impl Send for XboxLiveEndpointPairState
impl Sync for XboxLiveEndpointPairState
impl Unpin for XboxLiveEndpointPairState
impl UnwindSafe for XboxLiveEndpointPairState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more