Struct windows_sys::System::Update::SystemUpdateManagerState
[−]#[repr(transparent)]pub struct SystemUpdateManagerState(pub i32);
Expand description
Required features: "System_Update"
Tuple Fields
0: i32
Implementations
impl SystemUpdateManagerState
impl SystemUpdateManagerState
pub const Idle: Self = Self(0i32)
pub const Detecting: Self = Self(1i32)
pub const ReadyToDownload: Self = Self(2i32)
pub const Downloading: Self = Self(3i32)
pub const ReadyToInstall: Self = Self(4i32)
pub const Installing: Self = Self(5i32)
pub const RebootRequired: Self = Self(6i32)
pub const ReadyToFinalize: Self = Self(7i32)
pub const Finalizing: Self = Self(8i32)
pub const Completed: Self = Self(9i32)
pub const AttentionRequired: Self = Self(10i32)
pub const Error: Self = Self(11i32)
Trait Implementations
impl Clone for SystemUpdateManagerState
impl Clone for SystemUpdateManagerState
impl Copy for SystemUpdateManagerState
Auto Trait Implementations
impl RefUnwindSafe for SystemUpdateManagerState
impl Send for SystemUpdateManagerState
impl Sync for SystemUpdateManagerState
impl Unpin for SystemUpdateManagerState
impl UnwindSafe for SystemUpdateManagerState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more