Struct windows_sys::UI::Composition::Scenes::SceneWrappingMode
[−]#[repr(transparent)]pub struct SceneWrappingMode(pub i32);
Expand description
Required features: "UI_Composition_Scenes"
Tuple Fields
0: i32
Implementations
impl SceneWrappingMode
impl SceneWrappingMode
pub const ClampToEdge: Self = Self(0i32)
pub const MirroredRepeat: Self = Self(1i32)
pub const Repeat: Self = Self(2i32)
Trait Implementations
impl Clone for SceneWrappingMode
impl Clone for SceneWrappingMode
impl Copy for SceneWrappingMode
Auto Trait Implementations
impl RefUnwindSafe for SceneWrappingMode
impl Send for SceneWrappingMode
impl Sync for SceneWrappingMode
impl Unpin for SceneWrappingMode
impl UnwindSafe for SceneWrappingMode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more