#[repr(transparent)]pub struct AnimationControllerProgressBehavior(pub i32);
Expand description
Required features: "UI_Composition"
Tuple Fields
0: i32
Implementations
impl AnimationControllerProgressBehavior
impl AnimationControllerProgressBehavior
pub const Default: Self = Self(0i32)
pub const IncludesDelayTime: Self = Self(1i32)
Trait Implementations
impl Clone for AnimationControllerProgressBehavior
impl Clone for AnimationControllerProgressBehavior
impl Copy for AnimationControllerProgressBehavior
Auto Trait Implementations
impl RefUnwindSafe for AnimationControllerProgressBehavior
impl Send for AnimationControllerProgressBehavior
impl Sync for AnimationControllerProgressBehavior
impl Unpin for AnimationControllerProgressBehavior
impl UnwindSafe for AnimationControllerProgressBehavior
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more