Struct windows_sys::UI::Core::AnimationMetrics::AnimationEffect
[−]#[repr(transparent)]pub struct AnimationEffect(pub i32);
Expand description
Required features: "UI_Core_AnimationMetrics"
Tuple Fields
0: i32
Implementations
impl AnimationEffect
impl AnimationEffect
pub const Expand: Self = Self(0i32)
pub const Collapse: Self = Self(1i32)
pub const Reposition: Self = Self(2i32)
pub const FadeIn: Self = Self(3i32)
pub const FadeOut: Self = Self(4i32)
pub const AddToList: Self = Self(5i32)
pub const DeleteFromList: Self = Self(6i32)
pub const AddToGrid: Self = Self(7i32)
pub const DeleteFromGrid: Self = Self(8i32)
pub const AddToSearchGrid: Self = Self(9i32)
pub const DeleteFromSearchGrid: Self = Self(10i32)
pub const AddToSearchList: Self = Self(11i32)
pub const DeleteFromSearchList: Self = Self(12i32)
pub const ShowEdgeUI: Self = Self(13i32)
pub const ShowPanel: Self = Self(14i32)
pub const HideEdgeUI: Self = Self(15i32)
pub const HidePanel: Self = Self(16i32)
pub const ShowPopup: Self = Self(17i32)
pub const HidePopup: Self = Self(18i32)
pub const PointerDown: Self = Self(19i32)
pub const PointerUp: Self = Self(20i32)
pub const DragSourceStart: Self = Self(21i32)
pub const DragSourceEnd: Self = Self(22i32)
pub const TransitionContent: Self = Self(23i32)
pub const Reveal: Self = Self(24i32)
pub const Hide: Self = Self(25i32)
pub const DragBetweenEnter: Self = Self(26i32)
pub const DragBetweenLeave: Self = Self(27i32)
pub const SwipeSelect: Self = Self(28i32)
pub const SwipeDeselect: Self = Self(29i32)
pub const SwipeReveal: Self = Self(30i32)
pub const EnterPage: Self = Self(31i32)
pub const TransitionPage: Self = Self(32i32)
pub const CrossFade: Self = Self(33i32)
pub const Peek: Self = Self(34i32)
pub const UpdateBadge: Self = Self(35i32)
Trait Implementations
impl Clone for AnimationEffect
impl Clone for AnimationEffect
impl Copy for AnimationEffect
Auto Trait Implementations
impl RefUnwindSafe for AnimationEffect
impl Send for AnimationEffect
impl Sync for AnimationEffect
impl Unpin for AnimationEffect
impl UnwindSafe for AnimationEffect
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more