Struct windows_sys::UI::Input::CrossSlidingState
[−]#[repr(transparent)]pub struct CrossSlidingState(pub i32);
Expand description
Required features: "UI_Input"
Tuple Fields
0: i32
Implementations
impl CrossSlidingState
impl CrossSlidingState
pub const Started: Self = Self(0i32)
pub const Dragging: Self = Self(1i32)
pub const Selecting: Self = Self(2i32)
pub const SelectSpeedBumping: Self = Self(3i32)
pub const SpeedBumping: Self = Self(4i32)
pub const Rearranging: Self = Self(5i32)
pub const Completed: Self = Self(6i32)
Trait Implementations
impl Clone for CrossSlidingState
impl Clone for CrossSlidingState
impl Copy for CrossSlidingState
Auto Trait Implementations
impl RefUnwindSafe for CrossSlidingState
impl Send for CrossSlidingState
impl Sync for CrossSlidingState
impl Unpin for CrossSlidingState
impl UnwindSafe for CrossSlidingState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more