Struct windows_sys::UI::Input::DraggingState
[−]#[repr(transparent)]pub struct DraggingState(pub i32);
Expand description
Required features: "UI_Input"
Tuple Fields
0: i32
Implementations
impl DraggingState
impl DraggingState
pub const Started: Self = Self(0i32)
pub const Continuing: Self = Self(1i32)
pub const Completed: Self = Self(2i32)
Trait Implementations
impl Clone for DraggingState
impl Clone for DraggingState
impl Copy for DraggingState
Auto Trait Implementations
impl RefUnwindSafe for DraggingState
impl Send for DraggingState
impl Sync for DraggingState
impl Unpin for DraggingState
impl UnwindSafe for DraggingState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more