Struct windows_sys::UI::Input::InputActivationState
[−]#[repr(transparent)]pub struct InputActivationState(pub i32);
Expand description
Required features: "UI_Input"
Tuple Fields
0: i32
Implementations
impl InputActivationState
impl InputActivationState
pub const None: Self = Self(0i32)
pub const Deactivated: Self = Self(1i32)
pub const ActivatedNotForeground: Self = Self(2i32)
pub const ActivatedInForeground: Self = Self(3i32)
Trait Implementations
impl Clone for InputActivationState
impl Clone for InputActivationState
impl Copy for InputActivationState
Auto Trait Implementations
impl RefUnwindSafe for InputActivationState
impl Send for InputActivationState
impl Sync for InputActivationState
impl Unpin for InputActivationState
impl UnwindSafe for InputActivationState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more