Struct windows_sys::Win32::Devices::HumanInterfaceDevice::DIMOUSESTATE
[−]#[repr(C)]pub struct DIMOUSESTATE {
pub lX: i32,
pub lY: i32,
pub lZ: i32,
pub rgbButtons: [u8; 4],
}
Expand description
Required features: "Win32_Devices_HumanInterfaceDevice"
Fields
lX: i32
lY: i32
lZ: i32
rgbButtons: [u8; 4]
Trait Implementations
impl Clone for DIMOUSESTATE
impl Clone for DIMOUSESTATE
impl Copy for DIMOUSESTATE
Auto Trait Implementations
impl RefUnwindSafe for DIMOUSESTATE
impl Send for DIMOUSESTATE
impl Sync for DIMOUSESTATE
impl Unpin for DIMOUSESTATE
impl UnwindSafe for DIMOUSESTATE
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more