#[repr(C)]pub struct D2D1_EFFECT_INPUT_DESCRIPTION {
pub effect: ID2D1Effect,
pub inputIndex: u32,
pub inputRectangle: D2D_RECT_F,
}
Expand description
Required features: "Win32_Graphics_Direct2D"
, "Win32_Graphics_Direct2D_Common"
Fields
effect: ID2D1Effect
inputIndex: u32
inputRectangle: D2D_RECT_F
Trait Implementations
impl Clone for D2D1_EFFECT_INPUT_DESCRIPTION
impl Clone for D2D1_EFFECT_INPUT_DESCRIPTION
impl Copy for D2D1_EFFECT_INPUT_DESCRIPTION
Auto Trait Implementations
impl RefUnwindSafe for D2D1_EFFECT_INPUT_DESCRIPTION
impl !Send for D2D1_EFFECT_INPUT_DESCRIPTION
impl !Sync for D2D1_EFFECT_INPUT_DESCRIPTION
impl Unpin for D2D1_EFFECT_INPUT_DESCRIPTION
impl UnwindSafe for D2D1_EFFECT_INPUT_DESCRIPTION
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more