Struct windows_sys::Win32::Graphics::Direct2D::D2D1_GRADIENT_STOP
[−]#[repr(C)]pub struct D2D1_GRADIENT_STOP {
pub position: f32,
pub color: D2D1_COLOR_F,
}
Expand description
Required features: "Win32_Graphics_Direct2D"
, "Win32_Graphics_Direct2D_Common"
Fields
position: f32
color: D2D1_COLOR_F
Trait Implementations
impl Clone for D2D1_GRADIENT_STOP
impl Clone for D2D1_GRADIENT_STOP
impl Copy for D2D1_GRADIENT_STOP
Auto Trait Implementations
impl RefUnwindSafe for D2D1_GRADIENT_STOP
impl Send for D2D1_GRADIENT_STOP
impl Sync for D2D1_GRADIENT_STOP
impl Unpin for D2D1_GRADIENT_STOP
impl UnwindSafe for D2D1_GRADIENT_STOP
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more