#[repr(C)]pub struct D2D1_SVG_PRESERVE_ASPECT_RATIO {
pub defer: BOOL,
pub align: D2D1_SVG_ASPECT_ALIGN,
pub meetOrSlice: D2D1_SVG_ASPECT_SCALING,
}
Expand description
Required features: "Win32_Graphics_Direct2D"
, "Win32_Foundation"
Fields
defer: BOOL
align: D2D1_SVG_ASPECT_ALIGN
meetOrSlice: D2D1_SVG_ASPECT_SCALING
Trait Implementations
impl Clone for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Clone for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Copy for D2D1_SVG_PRESERVE_ASPECT_RATIO
Auto Trait Implementations
impl RefUnwindSafe for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Send for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Sync for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Unpin for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl UnwindSafe for D2D1_SVG_PRESERVE_ASPECT_RATIO
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more