#[repr(C)]pub struct D2D1_VERTEX_BUFFER_PROPERTIES {
pub inputCount: u32,
pub usage: D2D1_VERTEX_USAGE,
pub data: *const u8,
pub byteWidth: u32,
}
Expand description
Required features: "Win32_Graphics_Direct2D"
Fields
inputCount: u32
usage: D2D1_VERTEX_USAGE
data: *const u8
byteWidth: u32
Trait Implementations
impl Clone for D2D1_VERTEX_BUFFER_PROPERTIES
impl Clone for D2D1_VERTEX_BUFFER_PROPERTIES
impl Copy for D2D1_VERTEX_BUFFER_PROPERTIES
Auto Trait Implementations
impl RefUnwindSafe for D2D1_VERTEX_BUFFER_PROPERTIES
impl !Send for D2D1_VERTEX_BUFFER_PROPERTIES
impl !Sync for D2D1_VERTEX_BUFFER_PROPERTIES
impl Unpin for D2D1_VERTEX_BUFFER_PROPERTIES
impl UnwindSafe for D2D1_VERTEX_BUFFER_PROPERTIES
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more